• wip-2026-10-15 2acaced15b

    alaric released this 2026-10-15 21:06:10 +00:00 | 0 commits to main since this release

    Star Fox 64 Archipelago WIP release — 2026-10-15

    The full native build fixes RingLink score loss after checkpoint restoration and
    counts completion/cutscene gains. It pairs native 72e1f663 with client b8252d16
    and the unchanged original v0.4.1 APWorld. The portable Windows x64 launcher joins
    hosted AP rooms using player-owned US 1.0/1.1 ROMs or extracted assets. A local
    Archipelago server runtime is not bundled.

    Passed: 20 native regressions, including 16 RingLink cases; six Rust units and
    two production bridge tests; an exported-source fixture build; exact packaged
    APWorld two-slot generation; real-server RingLink/DeathLink, duplicates, outage,
    reconnect and restart controls; a 133-check campaign bridge fixture; and actual
    CMD/Windows PowerShell 5.1 launcher → full native game/client → real-server
    pairing and cleanup from a relocated folder on an unshown desktop.

    No physically played flight/full-campaign or visible usability certification is
    claimed. Bridge fixtures substitute lifecycle frames, game actions and callbacks.

    Binary ZIP: StarFox64-Archipelago-20261015-win-x64-72e1f663-b8252d16.zip
    Bytes: 11180090
    SHA256: 5724c06b2dbeb19bc419205b7a4460d87577d4752d32532ff5eff7b6c2d739aa

    Source ZIP: StarFox64-Archipelago-20261015-source-72e1f663-b8252d16.zip
    Bytes: 13671003
    SHA256: f835e3df5b3608c3542325459966ce2b9c10c8968eafa7abc1642d137443e8ba

    No ROM, retail sf64.o2r, saves, credentials or active room state is included.
    Exact custom dependency sources, build patches, pins, notices and reproduction
    commands are supplied. See the packaged VERIFICATION.txt for validation boundaries and the matching
    source archive for reproduction commands, pins, build patches and notices.

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