• wip-2026-10-15 ec4847868d

    alaric released this 2026-10-15 21:05:26 +00:00 | 0 commits to main since this release

    Halo CE Archipelago — Windows candidate, 2026-10-15

    The paired OpenCE/Peliarch update fixes unmanaged SkullSanity choices. off
    permits all 23 choices immediately; non_scoring permits fourteen scoring choices
    and receives unlocks for the nine managed choices. all/inverted retain their
    existing defaults and locks. Free choices never fabricate AP receipts or checks.

    Upgrade the included native game and client together. Existing supported
    v1/v2/v3 seeds and saved states remain compatible; old clients cannot read new
    states containing active unmanaged choices.

    The portable bundle contains a Windows x86 engine, x64 GUI client, SDL3 and a
    launcher for an external AP room. Provide your own Xbox campaign/UI caches.
    Install the directly named halo_mcc.apworld in your generator and choose the
    native full profile. Start with Launch.cmd -Help; retain your chosen profile
    and normal native save when resuming.

    Historical map-derived high-resolution title overlays are disabled and omitted
    from the source export. Titles use the player's own UI cache. Permitted redraws,
    font replacements and dependency/art notices remain included.

    Exact extracted launcher/GUI/native startup and cleanup passed on an unshown
    desktop, along with normal native menu loading, four real two-slot AP generation/
    callback server runs (424 checks, eight goals), reconnect/restart and package
    content/dependency checks. Callback fixtures substitute movement/maps/scripts;
    this is not a played-campaign or rendered-gameplay certification. Windows only.

    No game data, player state or credentials are bundled. Exact artifact hashes are
    in the attached SHA256SUMS.txt.

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