-
released this
2026-10-14 17:43:27 +00:00 | 0 commits to main since this releaseSunshine's native Archipelago adapter, published for inspection and early playtesting. Windows x64. The complete ordinary campaign through Bowser has not been played on this build.
The Windows package and setup live in sunshine-archipelago. Players supply their own US GMSE01 revision 0 Sunshine image. No game image or extracted assets are included.
This source snapshot contains the tested native code at
ac40c4b, plus its build instructions and third-party notices. It builds on chasem-dev/sms-pc-port at831cdd97277ae3ac6696e8e81fda1dd732ff2f91, with the CC0 decompilation pinned at967436b8c623834d38a57d34923775f45eca8861.For a focused review,
sunshine-native-archipelago-wip.patchis the complete change against that upstream port commit. The source ZIP omits the decompilation submodule; use a recursive clone for a build:git clone --recursive --branch wip-2026-10-14 https://git.peliarch.ca/alaric/sunshine-pc-port.gitThe tested native executable's SHA-256 is
6c4b58dce2e9774694ed9d7680f48ab9f1e7210007c47eb6ecf56adbb9217fb4. ROM-free relocation checks passed for its production bridge and native input, progression and save methods using only the bundled runtime DLLs. Separate earlier manual tests confirmed Rocket use across reload and a physically earned partner Shine. Automated check injection is not a campaign playthrough.Supported features, remaining limits and controls are documented in the client repository. The port is MIT licensed; the decompilation and runtime dependencies retain their own notices.
Published files:
- Source ZIP SHA-256:
045b05be4e2c486a1ef6c44671d33366e395a4dc12bef1fe150ff9f6f808572f. - Review patch SHA-256:
b8df430483f6c15b271ea8544e98bc0f90d447457a4935173fdd61be0ba2b831.
Downloads
-
Source code (ZIP)
0 downloads
-
Source code (TAR.GZ)
0 downloads
- Source ZIP SHA-256: