• v1.0.1 63cf83e214

    alaric released this 2026-10-13 14:06:32 +00:00 | 3 commits to main since this release

    v1.0.1 — Bingo boards and shorter Elden Ring runs

    Play Elden Ring as a board of choices. A bingo room gives your slot a card of objectives such as defeating Morgott, clearing catacombs or looting the Fingerslayer Blade check. Every progression item for your world sits behind a square. Finish a row, column or diagonal for the default goal, or choose a square count or blackout for a longer run. The first line also releases twenty ordinary checks. Start with presets/bingo-short.yaml for a boss-focused board or presets/bingo-full.yaml for the full pool.

    Most squares track themselves from the actual fight, pickup or stat. Press F6 to see the card and its progress; Map for Goblins highlights outstanding objectives. Some challenges cannot be proved from the game's own state and need a manual mark, such as winning a fight with a specified number of parries. The full pool contains 267 objectives: 196 follow from the game's structure and 71 adapt Bingo Brawlers community squares, with credit to that community and to Nordgaren for the Season 6 mod.

    You can also make a short run without bingo. Region Locks turn the open world into a progression graph. Limit the number of active regions, then let dungeon sweeps pay nearby ordinary checks when you defeat a boss. The junk end of the item pool becomes gear worth trying. Build your YAML at https://peliarch.ca/er/; the page shows the seed size while you choose.

    This release corrects three fresh-room behaviors after the public 1.0.0 download. A bingo board carries at most one flask, Scadutree blessing or Revered Spirit Ash supply square, so that combination cannot overfill its progression surface. Seven adapted square labels are clearer; custom pools using the former text mark those squares manually. Equally suitable progression checks break Great Rune placement ties using the seed shuffle instead of location names, avoiding the old alphabetic clustering. The paired client also grants an armor bundle only once per save, including after reconnecting. The rebuilt MapForGoblins adapter now carries the pinned missing-label fallback; the previous public bundle still had the older adapter. This is a packaged-source correction, not a new live gameplay test.

    Can I update the client during a run?

    Yes. Published 1.0.0 and v0.6.5 rooms use the same 189fbb37 contract and save format. Updating their client does not require a new character or save migration. Generate a new room to receive the bingo and Great Rune changes; for a new 1.0.1 room, install the matching 1.0.1 client and apworld together.

    What you need to update

    • Client: Required for a new 1.0.1 room; optional during an existing 1.0.0 run.
    • APWorld: Host-only update for new generation. Existing rooms keep their seed data.
    • YAML: No new YAML required. Existing YAMLs remain valid. Custom bingo pools using one of seven former labels mark those objectives manually.
    • Existing seed/save: Compatible; no migration. Generate a new room for the updated board and Great Rune placement.
    • Profile/assets: Reinstall or replace the paired client DLL from the 1.0.1 bundle for a new room. No new map graphics or game assets.

    The signed public 1.0.0 download remains available at its original URL. This is the first Forgejo release and carries the subsequent source changes as a new version.

    Downloads and verification

    Download ER-Archipelago-1.0.1-signed-win-x64.zip for the Windows client, matching APWorld and setup instructions. Hosts can also download eldenring.apworld separately. Optional-Offline-Tools.zip contains the offline browsers and YAML builder.

    The client and AP map adapter have timestamped Windows signatures. RELEASE.cat authenticates the release payloads and audited source archives; eldenring.apworld.cat authenticates the APWorld. See VERIFY-SIGNATURES.txt, SHA256SUMS.txt and RELEASE-VERIFICATION.json for verification. Native Windows compilation, automated client/map tests, generation smoke tests and package audits passed. This release has not had a new live gameplay run.

    Peliarch now generates new Elden Ring rooms with the paired 1.0.1 APWorld. Use Play or the Elden Ring builder. Local generation with the bundled APWorld remains available. Existing rooms keep their original seeds and progress.

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